– iWin (they bought Oberon Media and Pogo and more sites in the past I believe) – Zylom (they are owned by Game House and has localised versions of games) – Game House (was originally called Real Arcade) It was very tough to make a living from that and so when some larger sites started to collate and sell decent quality games to larger audiences in the early 2000s, many devs rushed to get their games on those sites even though the developer rev share was often AWFUL (see below). When did the casual download portals appear?īack before Steam indies sold their games from their own websites and from sites like and other shareware sites. However, many of those games were action-oriented and not the sort of traditional casual game genre like match-3, hidden object game, time management game (e.g. Some people also used to call Flash games “casual” because you could play them online in short bursts and often with just a mouse. So I often use the term “casual download game for desktop” to clarify now. Many people don’t seem to realise that all those type of games used to be $20 downloadable games sold via “casual portals” like Big Fish Games etc. These days if I say “casual game” people immediately think I mean a mobile game such as Candy Crush. In this blog post I’ll talk about what casual download games are, how they were/are sold and about the decline of the market.
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